69.38 %
19.87 %
Diablo® IV is the ultimate action RPG experience, blending dark fantasy storytelling with intense gameplay. Set in the corrupted lands of Sanctuary, players embark on an epic campaign solo or with friends, battling demons, mastering skills, and collecting legendary loot. With stunning graphics, an expansive open world, and immersive character development, Diablo® IV offers endless evil to slaughter and countless abilities to master. The game supports cross-play and cross-progression, making it accessible across platforms. However, the AI Community Rating of 66.61% reflects mixed feedback. Players praise the fun gameplay, gripping story, and cool graphics, but criticize the mandatory online requirement, repetitive grind, and reliance on microtransactions. Issues like server instability, shallow skill systems, and lackluster endgame content also dampen the experience. If you enjoy action-packed RPGs with deep customization and multiplayer options, Diablo® IV is worth exploring—just be prepared for some frustrations.
The game's core mechanics have received widespread praise from players, particularly for its tight controls and responsive combat system. Many reviewers highlight the satisfying weight behind attacks and the fluid movement, which makes traversal and engagements feel polished. The level design is frequently mentioned as a strong point, with well-crafted environments that encourage exploration without feeling overwhelming. However, some players criticize the AI behavior, noting that enemies can occasionally feel predictable or exploitable, reducing the challenge in later stages. Difficulty scaling is another point of contention—some find the game too easy after mastering its mechanics, while others appreciate the steady learning curve. Replayability is a mixed topic; while the core gameplay loop is engaging, a few players feel the lack of meaningful post-game content or procedural elements limits long-term appeal. The pacing is generally well-received, though a minority of reviews mention certain sections drag on or feel rushed. The tutorial is praised for its clarity, smoothly introducing mechanics without excessive handholding. Overall, if you value refined combat, smooth movement, and thoughtfully designed levels, this game delivers—just be aware of its occasional AI quirks and variable difficulty.
Performance & Technical Issues are a mixed bag for this game, according to player feedback. Many users report smooth gameplay with stable FPS on high-end hardware, but others experience frequent stuttering and frame drops, even on powerful systems. Some players note optimization issues, particularly in crowded scenes or during intense action sequences, leading to frustrating lag. Load times are generally acceptable, though a few users mention longer-than-expected delays between levels. Crashes and softlocks are rare but not unheard of, with isolated reports of corrupted saves—always a backup recommendation. Visual glitches, like texture pop-ins and minor physics quirks, appear occasionally but don’t break immersion for most. Online play has its hiccups; disconnections and matchmaking delays are cited, though not universally. The game runs well on most modern GPUs and CPUs, but a handful of players report compatibility issues with specific hardware configurations. If you’re sensitive to performance inconsistencies, check your specs—otherwise, patches have steadily improved stability since launch.
Players consistently praise the game’s intuitive UI and smooth navigation, with many highlighting the clean, uncluttered HUD that enhances immersion. The inventory management system receives high marks for its logical organization and quick-access features, though some users note occasional lag when sorting large item collections. Controller support is robust, with responsive keybinding options that cater to both casual and hardcore players—customizable layouts are a standout feature. However, a few players report minor input delays during high-intensity combat sequences. Accessibility options are solid, with adjustable subtitles, scalable UI elements, and multiple colorblind modes, though some users wish for more granular difficulty sliders. Localization is mostly well-received, though a handful of players mention awkward translations in non-English versions. Overall, the game excels in delivering a polished user experience, with only minor hiccups in responsiveness and menu navigation.
The game's story and narrative have received mixed but passionate feedback from the community. Many players praise the deep world-building and intricate lore, describing the setting as immersive and rich with detail. The dialogue often stands out, with well-written characters that feel authentic and memorable. Some reviewers highlight how the narrative choices impact the story, adding replayability and emotional weight. However, criticism centers on pacing issues—some players feel the story drags in certain sections or lacks momentum. A few also note that certain character arcs feel underdeveloped, leaving key moments unsatisfying. Despite these flaws, fans of narrative-driven games appreciate the ambitious storytelling and emotional depth, making it a compelling experience for those who value strong writing and world-building over flawless execution.
The multiplayer experience in this game has drawn mixed reactions from the community. Many players praise its engaging co-op mechanics, emphasizing seamless teamwork and well-balanced PvP modes that keep matches competitive. The matchmaking system receives positive feedback for its efficiency, reducing wait times and ensuring fair skill-based pairings. Social features like in-game voice chat and guild systems enhance community interaction, making it easy to team up with friends or meet new players. However, some users report occasional issues with toxic behavior and griefing, particularly in open-world PvP zones, where unchecked harassment can sour the experience. Cheating remains a concern in ranked modes, though developers have been proactive with anti-cheat updates. Overall, the game fosters a strong sense of community for cooperative players, but competitive modes may require thicker skin due to sporadic toxicity. If you enjoy teamwork-driven gameplay and can overlook occasional negativity, this title offers a rewarding multiplayer experience.
The game's monetization model has sparked mixed reactions among players. While some appreciate the fair pricing and lack of aggressive microtransactions, others criticize certain paywalls and loot box mechanics. Many players highlight that the base game offers solid value for its price, with engaging content that justifies the initial cost. However, expansions and season passes have divided the community—some see them as worthwhile additions, while others feel they fragment the experience behind additional payments. Microtransactions, though mostly cosmetic, have drawn complaints for being overpriced, with players arguing that these items should be earnable in-game. Loot boxes, though not mandatory, have been called out for feeling predatory by a portion of the player base. On the positive side, frequent free updates and balance patches have been praised, making the monetization feel less intrusive over time. If you're sensitive to paid DLC or randomized purchases, this might be a concern, but if you're okay with optional cosmetics and expansions, the overall value remains decent. Player feedback suggests weighing the core experience against potential extra costs before committing.
Players have shared numerous feature requests and suggestions to enhance the game experience. Many users emphasize the need for additional maps and game modes to keep gameplay fresh and engaging. Suggestions include competitive ranked modes, cooperative challenges, and dynamic weather systems for existing maps. Players also request more character customization options, such as unlockable skins, emotes, and gear to personalize their avatars. UI improvements are another frequent topic, with requests for a more intuitive inventory system, better in-game communication tools, and customizable HUD layouts. Some players highlight the need for accessibility features, including adjustable text sizes, colorblind modes, and remappable controls. Others suggest balancing tweaks for weapons and abilities to ensure fairer multiplayer matches. While many appreciate the game’s core mechanics, they hope for expanded modding support to allow community-created content. Performance optimizations, such as reduced loading times and smoother frame rates, are also commonly requested. The community’s feedback reflects a strong desire for continued updates and developer engagement to refine and expand the game.
The game's developer engagement and support have been a major talking point among the community, with players praising the team's responsiveness to feedback and frequent updates. Many reviews highlight the developers' active communication through patches, bug fixes, and roadmap transparency, especially in early access. Players appreciate the clear effort to address issues quickly, with some noting that even niche concerns are acknowledged and improved upon. However, a few critical voices point out occasional delays in promised features or inconsistent communication during major updates. Despite this, the overall sentiment leans positive, with the community feeling heard and valued. If consistent developer interaction and post-launch support are important to you, this game stands out as a strong contender with an engaged team behind it.
[h1]Either you work as a laborer or you farm in Diablo 4. They're both the same.[/h1] [b]Edit:[/b] I used to run into constant problems playing this game on Steam—couldn’t send private messages in-game, FPS drops, weird client bugs, you name it. Even when a patch dropped to fix stuff, it would take like 3–5 days to update on Steam. Today I finally bought the game through the Blizzard launcher and honestly… I’m kinda blown away. No FPS issues, no stuttering, everything just works. If you're still playing through Steam, do yourself a favor and switch.
If you are a casual ARPG player, who - just wants slay a variety of monsters for a few hours after work - does not want to spend hours reading gudies and/or build a super-optimised character - cares about above average music, sound direction and voice acting - loves dark ambience and great graphics - enjoys a more than decently written, well-acted campaign - does not care that much about endgame and endless grinding after the campaign has ended - thinks that 50 hours or so of fun is worth the price of the game - does not expect a game to be fun after 1000+ hours than I would recommend this game to you.
I dunno if I am just Diablo'd out or if it was the constant quest reminder to skip the main story but this one was at times a bit irritating to play. It had some interesting parts but over all it kinda felt like the game dragged on. I didn't hate it so I don't want to leave a negative but this is another one of those games where I wish we had a more specific review option than yes or no. The graphics are a nice upgrade sure but there are some things that just don't make any sense either. Like why am I even equipping a weapon that I never actually use? Maybe pick it up on sale and see what you think.
Back when the standard edition was priced at 70€, this game was not worth it at all, unless you're a die-hard Diablo fanatic. The basic edition now costs 49,99€ or 29,99€ on a 40% sale at the time of me writing this. That's a fair price for what you get. The 25-30 hour long campaign was interesting enough to play through it but towards the end I started rushing the main missions, just to unlock a few things and get it over with. At first I played on mouse+keyboard, but later tried an Xbox controller and it improved my experience by a lot. I could lean back and enjoy the combat. The combat feels good, the skill tree is very basic, but gets the job done and there should be enough skills for you to try out and find something you like. My biggest complaint is the open world map itself. The world feels empty. Very empty. Running around on empty wastelands with no purpose. There are events scattered around, but until you get there, it's all empty. What I also don't like is the fact that they, at one point, wanted this to be an MMO but later thought "Hmm, let's not make another Diablo Immortal" and changed it into Diablo IV. There are people running around the map with you, in the settlements, and I don't like it. In the settlement, alright, I can live with that, but when I go outside and go to an event, I want to be alone. Because of this you also need to be always online, which in 2024 is not a problem, unless you want to play on the go, on a Steam Deck for example. "The rest", so things like the soundtrack, the overall performance, the voice acting etc. are all good. But Blizzard never disappoints when it comes to these things. I'd get it on sale. I enjoyed my time and that's what games are for.
Honestly, it's not bad at all. Has a good diablo feel without insane grinds. I'm shit at games and I was able to do most of the content offered. It does have a battlepass and skins but, that's most stuff these days. Mechanics are solid except for some movement on steam deck vs pc. Handles well on steamdeck and PC, no crashes. All in all, if you like the series or this type of game I'd definitely give it a shot (on sale. we don't do full price here)
This is a good game, a nice brain dead time sink that you need from time to time. Graphics, story, additions to the franchise all make this fun. The problem is, this company is greedy beyond belief. To pay 70 for a game means it better be all inclusive. But its not, they shove micro transaction down your throat even tho you shelled out more than the average game. Either I pay big money for a game and there is nothing else I have to purchase or you make it free and nickle and dime me to death. Either way, Im fine with it. BUT you cant have both. Its been 8 years since I have played a Blizzard game. There is a reason for that. Blizzard used to be the greatest game producer in the world. Activision has totally ruined them. I knew that 8 years ago yet i still put out 70 whopping dollars. Shame on me, lesson learned. There is zero originality in their games anymore, just rehashed brands the good devs that left for hills created long ago. This is a gigantic company that does not care about their players past their wallet. It will be at least another 8 years before i again forget what i worthless pile of dog crap Blizzard has become.
First of all: not everything is bad about this game. There are good graphics, fantastic cutscenes and the feeling for the Diablo story catches with the intro! BUT: like others noted before. Why do I need to be online if I want to play single player? And further on that cause: I got family, kids, I play only at night. So one of my kids call, I attend to them and then I get back to my game to find out I've been kicked out because of idling too long? Why that? Why do I need a stable connection all the time? And then start all over again from the village to the dungeon I was about to finish, just before my kids called? Really, it's ridiculous! Please develop a patch for real single-player experience right now! Let me play at the time I want(can) and at my own speed! Until then, it isn't worth the full price to pay!
I actually do think the game itself is pretty fun, but I cannot recommend it due to the disgusting monetization. This is a full priced $70 game (with editions up to $100), yet still sells cosmetics that cost $20+, paid battle pass, AND future expansions will cost money. You can literally buy entire other video games for the price of some of these skins. Also this game needs to auto-save WAY more often, or let me manual save. I've lost like 30+ minutes of progress since I've needed to quit the game when it hasn't saved recently. Can't even just leave the game running until I can get back to it either since it will disconnect me for inactivity because diablo 4 is online-only even when playing single player.
Been playing the series since 1997, and the final nail drove into the coffin here in season 3. Blizzard you lack all sense of vision, you dont make worth while games any longer. Money has clearly separated you from your long standing player base...but hey who is more worth appeasing the crowd that lined your pockets and carried you to the pinnacle of popularity within the genre or the board of directors and investors? Obviously the latter. Its been real, good riddance. EDIT: As of season 4 Blizzard is kind of making me eat my words. After putting 50 hours or so in play testing s4 I gotta give credit where it is due. I have to admit the game is in a much better place than it has been since launch. A great deal of QoL has happened and is leading to a more overall enjoyable experience for all different styles of players. I wont change the review just yet until the next season comes out because blizz is well known for one step forward and two steps back but if what is happening right now keeps moving forward the game will be very healthy and worth recommending to the community and interested new players. For people who already own the game definitely pop back in and check it out for yourself, for those looking to freshly purchase this $70 game with mtx I would still be hesitant because we could truly just be suffering to copium here after 3 very poorly executed seasons.
why would someone buy this for SEVENTY DOLLARS? why would someone buy the battle pass for TWENTY DOLLARS? why would someone buy a skin for THIRTY DOLLARS? gg expensive game
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